Environment Object Interactivity

Summary
Rosewater is a game based largely on object interactivity. This makes it important to distinguish between different type of objects, and how the player interacts with them. There are three main types of objects: Reacive, Passive, and Items.These all have different traits and affect the character and game play in different ways. Outside of these the player can interact with characters too, which are covered here.

Reactive
Actionable objects are features within the game's environment that the player can interact with and will have an affect on the environment. These items include doors, grates, traps, and more.

Passive
Passive objects are features within the game's environment that the player can interact with and only affect the player. These include hiding spots, open grates, ports, and more.

Items
Items are objects within the game's environment that are separate from the environment itself. They can be picked up by the player and are used for various purposes.