Gameplay

Summary
The game play in the game should be focused on interaction with the environment and characters, as well as a mixture of stealth and action.

Movement & Perspective
The world of the game is seen through the perspective of the main character. This is strictly first person, and is controlled mainly by the player. Movement is also under the control of the player, and is as tied with perspective as any first person game. There are three modes in which the perspective and movement can come out of the players control: quick action scenes, cut-scenes and passive object interaction.

There are a number of modes of movement within the game. Perhaps the most important are across the two planes of movement of the player itself.